Cheerleader MoCap Dances for Unreal Engine
Introducing our ‘Cheerleader’ Dances Pack for Unreal Engine, featuring 15 high-energy motion capture dance animation clips. This collection is perfect for bringing vibrant, cheerleader-themed performances to life, ideal for games and other creative projects that require lively and emotive dance motions. Seamlessly integrate these animations into your scenes and add a burst of excitement and spirit to your characters.
The FBX files are included, giving you the flexibility to edit and retarget the animations in external applications if needed.
Description
15 Cheerleader Dances to use in your unreal projects
This is mocap data for a set of 15 motion capture ‘Cheerleader’ style motion capture dance motions. The mocap animations were recorded in our optical motion capture studio and performed by a professional dancer. The mocap data has been carefully cleaned, processed and looped and are ready to use in your Unreal Engine projects..
Performed by a Real-Life Dancers
Each animation was performed by a real-life dancer, ensuring that every movement is authentic and true to the art form.
Recorded in our motion capture studio
Using the latest in motion capture technology, we have recorded each animation in our state-of-the-art studio, ensuring the highest quality and accuracy to create smooth and realistic animation clips.
Mocap Animation Clips are Looped
All the animations in this mocap animation pack are looped, giving you the flexibility to use them in a variety of ways in your Unreal Projects.
Animations are rigged to the Epic Manny Skeleton and include IK bones
The animations have been retargeted to the Unreal Mannequin, making it easy to integrate them into your projects. The IK bones have been animated and root motion has been baked in should you wish to use it.
Easy Preview in Unreal Engine
A showcase level scene is included to help easily review the dances
Source FBX Files included
Source files are included in the project folder should you wish to retargeted the mocap data in your prefered application or import into an earlier version of unreal engine than officially supported.